top of page
HomeWreckerTitleGoogle.png

HomeWrecker is a mobile tapp-a-palooza style game where you smash and destroy houses and all their furniture against a timer. 

​

This game was made as a cumulative project in college to test out various monetization methods in mobile games, and also learn the process of publishing apps to the Google Play store.

​

It was made using Unity over the course of 6-7 weeks.

​

Team Members: 

- Myself, Steven Mirasola

- Vinny Oliviera

- Tony StGermain

- Amanda Duarte

​

My responsibilities included

- Game Design

- Level Design

- Audio (Music and SFX)

- 3D Modelling/Texturing

​

HomeWrecker.gif
homewrecker1.JPG
homewrecker2.JPG
bottom of page